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Free iPhone and desktop astronomy apps: one day only [u2]

Man on the moon

To help commemorate the 40th anniversary of the first manned lunar missionCarina Software is offering two of their applications as free downloads for a very limited time.

SkyVoyager and SkyGazer are astronomy apps for the iPhone and Mac, respectively. These are excellent tools for people like me who enjoy watching the night sky.

These two apps can be downloaded for free only on July 20th. I’ve already downloaded the SkyVoyager app (retails for $14.99, I think). I’m just waiting for a website update for the SkyGazer software.

Thanks to TUAW.

Update:

It turns out I was wrong.

The bad news is SkyGazer is not a free download as I’ve mentioned earlier.

The good news is SkyGazer 4.5 and Voyager 4.5 are on sale for only $0.01 each.

Not exactly free but you can’t beat the $0.01 price tag.

I was also mistaken when I implied that SkyGazer was a Mac only software. Both SkyGazer and Voyager applications are available for Mac and Windows.

By the way, regular price for the downloadable version of SkyGazer is $29.95 and for Voyager, it’s $99.95.

Update 2:

Carina Software has suspended the $0.01 sale of both SkyGazer and Voyager desktop astronomy software for Mac and Windows due to server overload, according to The Mac Observer.

However, their iPhone apps, SkyVoyager and SkyGazer, are still free until the end of the day.

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Filed under: App Store, iPhone OS, OS X, , ,

Zombieville USA: more weapons, more controls, more lives

Mika Mobile has released an update to their highly rated zombie slaying game.

Zombieville USA version 1.4 new features include melee weapons, an alternative control scheme, and an option for extra lives.

Zombieville USA is one of my favorite iPhone/iPod touch games. Though the gameplay is relatively simple (kill zombies and  kill them good) it does require you to manage your cash and ammo carefully as the game progresses.

When the game was first released it had 15 upgradeable weapons: a selection of handguns, machine guns, shotguns, rocket launchers and gas-powered weapons. The new version adds more to the arsenal: melee weapons. Melee weapons don’t do a lot of damage but are useful in knocking zombies away, especially those that pops up suddenly. There’s also a chance at dealing a critical damage, killing a zombie with one blow.

At the start of the game, the scowling zombie hunter is now equipped with a handgun and a baseball bat. The bat can be upgraded to a sledgehammer for $650. I’m guessing the upgrade after that would be the katana as mentioned on Zombieville USA’s App Store page.

Zombieville USA melee

Zombieville USA options

The two other new features can be accessed through the Options menu: extra lives and an alternate control scheme. Players can now choose to have 1, 3, or 5 lives. The extra lives will help give the game longevity and more mayhem. The new control scheme moves the left and right movement controls to the left side of the screen while on the right side of the screen there are the two buttons for attack: red button for the original set of weapons, green button for melee weapons.

These are welcome new features to an excellent game and Mika Mobile promises more new stuff coming.

I’ll be doing a short review of Zombieville USA real soon. Please watch out for it.

Filed under: App Store, iPhone, iPod touch,

1,500,000,000 downloaded in 1 year

AppStore

Apple announced today that in just one year, iPhone and iPod touch customers from 77 different countries have downloaded a total of 1.5 billion apps. The Cupertino company also added  that there are now over 65,000 apps in the App Store with 100,000 developers registered in the iPhone Developer program.

About three months ago, Apple announced its billionth app download, nine months after opening the App Store. Apple had a countdown (or count-up) to the one billion milestone, and the lucky winner who downloaded the billionth app walked away with a $10,000 iTunes gift card, an iPod touch, a Time Capsule and a MacBook Pro.

Filed under: App Store,

Finding an app in a haystack

AppStore

With 56,000 apps and counting, someone new to the App Store can get overwhelmed pretty quick. The top paid and free apps section in the iTunes Store can sometimes help newbies decide which apps to download first. However, even with experience the App Store  can still be difficult to wade through.

Luckily for users, there are some websites out there that can help sort through the confusion.

TUAW listed five online resources that can help you find the right app to suit your needs as well as update you on what’s new and what’s on sale:

  • Freeappalert.com
  • Appshopper.com
  • 148apps.com
  • Iviewer.com
  • Macworld’s App Guide

A TUAW commenter has suggested Yappler as another alternative to finding (and sharing) iPhone apps. Another commenter recommended Touch Arcade for news, previews and videos of the latest iPhone games.

I haven’t used any of these services yet. For me, the iTunes Store search works well enough but as David Winograd said, it needs a lot of improvements. I have the AppMiner app on my iPod touch but I don’t use it that often.

My source for the latest iPhone apps news and reviews are from MacWorld and TUAW via RSS. I used to have iLounge on my list but it seems they don’t want me going to their website anymore.

Was it something I said?

Filed under: App Store, iPhone,

App Store turns 1: it’s also about the apps, stupid

Philip Michaels on the success of the App Store…

The App Store has thrived because, unlike many of the mobile software retail efforts that already existed, it delivered convenience to end users and app makers alike.

And how Apple has redefined what else a consumer should look for in smartphone:

You can’t watch television for long these days without coming across a 30-second spot advertising that “there’s an app for that.” … the TV commercials has succeeded in convincing consumers that buying a smartphone means considering the applications that support it.

Filed under: App Store,

The Macalope speaketh

AntlersThis week on The Macalope Weekly:

Nine Inch Nail’s Reznor has some four-letter words for Apple and the App Store.

Twitter and/or Electronic Arts to be bought by the fruit company?

The Kindle DX: is bigger better?

Click on the link and read what the horned one has to say.

Filed under: App Store, Apple, Inc.,

Myst released for the iPhone

iPodNN reports that Myst, a game first released for the Mac in 1993, has been available for the iPhone and iPod touch. The game is a 727MB download and cost $5.99. Myst requires 1.5GB of free space during installation but this does not reflect the actual size of the file once it has been installed.

Filed under: App Store, Apple, Inc.

The Macalope speaketh

AntlersThis week on The Macalope Weekly:

Apple had another record quarter, even if it was asterisked with “non-holiday,” and it’s getting awfully hard to complain about success these days. But there’s still room for improvement in the App Store world. Who let these awful users in?

Click on the link to read about the Macalope’s take on Apple’s second quarter earnings call, and how iPhone/iPod touch apps users have gone amuck, those ungrateful bastards.

Filed under: App Store, Apple, Inc.,

App Store hits 20,000 mark

In just seven months, Apple’s App Store has reached the 20,000th mark. That’s 5,000 more applications to choose from since January 16, 2009.

As of writing this, Apptism, a website that tracks applications on the App Store, is tracking 20,142 applications.

Looking back, when the App Store officially launched in July 11, 2008, it only had 500 applications available for download. That number doubled in July 26, 2008, and the 10,000 mark was achieved in December 5 of last year.

Another note: it’s been barely a month since Apple announced that 500,000,000 iPhone/iPod touch apps have been downloaded from the App Store. Most of the downloads were probably free apps. Still, half-a-billion is nothing to sneeze at. That’s a testament to the vibrancy of the App Store and the devices connected to it.

[source: Macworld]

Filed under: App Store, ,

PLEASE READ

On July 21, I moved my blog to its own server.

So www.davaomacuser.com no longer points to davaomacuser.wordpress.com.

I've already got a few new posts over there so please join me at www.davaomacuser.com.

See you there. Thanks!

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